Trò chơi Tic-Tac-Toe, game đánh caro full source code
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- FriendInfo.cs
- PhotonNetwork /
- Plugins /
- Photon Unity Networking /
- Assets /
- project /
1
2 /// <summary>
3 /// Used to store info about a friend's online state and in which room he/she is.
4 /// </summary>
5 public class FriendInfo
6 {
7 public string Name { get; internal protected set; }
8 public bool IsOnline { get; internal protected set; }
9 public string Room { get; internal protected set; }
10 public bool IsInRoom { get { return IsOnline && !string.IsNullOrEmpty(this.Room); } }
11
12 public override string ToString()
13 {
14 return string.Format("{0}\t is: {1}", this.Name, (!this.IsOnline) ? "offline" : this.IsInRoom ? "playing" : "on master");
15 }
16 }
2 /// <summary>
3 /// Used to store info about a friend's online state and in which room he/she is.
4 /// </summary>
5 public class FriendInfo
6 {
7 public string Name { get; internal protected set; }
8 public bool IsOnline { get; internal protected set; }
9 public string Room { get; internal protected set; }
10 public bool IsInRoom { get { return IsOnline && !string.IsNullOrEmpty(this.Room); } }
11
12 public override string ToString()
13 {
14 return string.Format("{0}\t is: {1}", this.Name, (!this.IsOnline) ? "offline" : this.IsInRoom ? "playing" : "on master");
15 }
16 }
Used to store info about a friend's online state and in which room heshe is.